Quick Analysis: Failed switch in the AUDL

Quick analysis of a failed switch by San Francisco vs Seattle in this AUDL match from week 16, 2017.

Jimmy Mickle vs Frank Huguenard – forehand mechanics comparison

After some heated discussions on reddit, this video compares the contrasting throwing styles between Jimmy Mickle and Frank Hugenard.

Colombia WG2017 – Analysis of a Gender-Weighted Offence

In this video from the 2017 World Games we’re going to look at how Colombia adapt their offence to effectively counter the one-to-one defence Poland play against them.

Interview with Colombian coach Mauricio Moore: https://www.youtube.com/watch?v=yN65_cIBYy8

Transcript: During the game it became apparent that the Colombian women were winning their matchups with greater ease than the Colombian men. To play to this advantage, Colombia manipulate the space on the field to reduce the risk of clogging and poaching from the male defenders, and maximise the space available to the women – in this case on the far sideline & deep – whilst the men are concentrated in the near-side and backfield areas.

There is some initial poaching from the male defenders, but the Colombian men stay involved and calmly take the open pass. The women on the far side have now formed a triangle, they are no longer being inhibited by the poaches, and they have a clear channel to the end zone. Note how the male players resist the urge to reposition downfield when the disc is near the sideline, instead trying to draw their defenders away from poaching positions.

Once the Colombian women are in flow the offence looks fairly unstoppable, with the defenders not able to apply any real pressure, however in the end the turnover is caused by an unforced execution error.

Colombia get the disc back later in the point, but the women are disconnected at the start of the offence, and there is some sagging and poaching from the defenders. When one of Poland’s male defenders gets sucked in on a poaching opportunity, their mark rightly takes off deep, but the disc doesn’t come and when he comes back we see Colombia fall into a similar setup to the one we saw earlier.

The women retain their shape deep on the far sideline whilst the men take a few easy open passes to keep the tempo of the offence. The triangle shape makes it very difficult for the Polish female defenders to poach or switch effectively.

When Lauras Ospina gets the disc, Colombia have a favourable one-to-one matchup completely isolated in the attacking half of the field, where Yina Cartagena scores without the defence having a bid.

By utilising the space on the field, manipulating the defence, and taking the open pass, Colombia were able to play to their advantage – their female one-to-one matchups – whilst minimising the poaching opportunities for the male defenders.

Utilising space and manipulating defence happens with all offenses, but which offensive structure would be most suited to this gender-weighted tactic?
Vertical stack creates space down the sides of the field but is very susceptible to poaching, as one or two male defenders start in the centre of the downfield space. 4-women in the stack with the three men in the backfield is possible, but is open to counter-tactics such as defenders sagging off the handlers, or downfield defenders surrounding the vertical stack to make it overconcentrated and difficult to initate flow from.

Splitting the vertical stack takes things to the extreme – it maximisises the space available, but it asks cutters to make big initial movements to get free. This is well suited to the hard cutting, yards-focused style which is prevalent in the game at the moment, particularly in North America.

How about horizontal stack? This is more dynamic and can work in a few different ways… when there are two male defenders downfield poaching could become a problem, so having three downfield female players can work nicely, offering loads of space… My favourite setup – which will come as no surprise to anyone familiar with my work – is called Hexagon Offence. This setup naturally supports the triangle shape Colombia’s women were forming, whilst keeping every other player connected, meaning any poaching can be quickly and easily punished.

Space in the Hex setup is created dynamically – when one player makes a cut they create a space where they came from, which is not how it works in vertical or split stack. This new space can be used by any adjacent team mates, and unlike horizontal stack, these second cuts can be made directly from the setup positions within the Hex shape. This dynamic creation and use of space has a cascading effect which maximises options for the offence and denies the defence any leverage.

Hex has taught me a lot about Ultimate, and there’s a bunch of other reasons why I prefer it to traditional offences, but I digress! I can talk about that more in another video.

If four women are on the field winning their matchups – perhaps related to a lack of female subs from the opposition – then a number of other interesting setups are possible to make use of this advantage.

I didn’t get a chance to speak to Mauricio Moore, the Colombian coach, about this video at all, so it’s just things that I’ve kind of seen, and my interpretation of them. He did an interview recently which is really really worth checking out – it’s a subtitled one, it’s in Spanish, but the subtitles are great, he’s clearly got a way with words, I’ll put the link down in the description below. Definitely check it out, I think everyone can learn from his experiences and what he has to say.

He says they focus very little on on-field tactics, so probably they just identified that the women were mismatched and just encouraged their men to just stay back and out of the way whilst the women had their own space to work with, rather than it being something they had drilled or it being a formal structure or arrangement they had. In this way I think they’re similar to Japan in terms of national teams, in that they’re more dynamic and organic with how they play, rather than sticking to set rules and cutting patterns and reset patterns, they kind of make it up as they go along to a certain extent, which is an approach that I really like.

Quick analysis: EMO switch v Clapham, Tour 2 2017


  • Good switch initiated with gesticulation
  • Switched-with player showed no urgency to close down new mark. Perfect opportunity for second switch missed – two Clapham players are currently being sandwiched
  • False positive (successful interception)

Japan v USA – every end-zone throw to Taiyo Arakawa, plus brief analysis

Transcript: Most notable in this video is the angle Arakawa takes when cutting deep. Conventional deep-cutting wisdom states that deep cuts should be made in a straight line aimed at the back of the end zone, in order to give the thrower the largest space to aim at, and the easiest read for the receiver.

Arakawa’s diagonal deep cut, although a harder throw and read, is difficult to defend against if done well, as the deep-break space is usually a defender’s lowest priority. If the defender takes a straighter line deep, it immediately gives Arakawa lateral separation which he can use to cut under. He times his deep break-side cuts perfectly for the throwers to be able to catch, turn, pivot, and release smoothly, putting the disc out to space.


2-7 players

flags-3pFlags is a simple game which adds training elements to a throw around. It will expose your weaknesses and challenge your strengths. Set out two markers (water bottles are good) a few yards apart, one directly downwind of the other – these mark the goal line – the windier it is, the longer the goal line should be. The higher the skill of the players (and/or the lesser the wind), the narrower the goal line.

2 players: Throw from where you catch, don’t cut for throws but do move to catch them. (1) Throw over the goal line at any height, (2) Throw around the far side of the goal [OI], (3) Throw around the inside of the goal [IO]

3 players: 2v1 – Rolling defender, cutting now encouraged. All players can move freely and pass on either side of the flags, but only passes across the goal line (at any height) count as goals. Goals reset a shot clock to prevent stalling, and the shot clock can be counted by the defender from anywhere on the field.

Felix, Will and Edgars play 3-player Flags.
3v2 / 4v3: More players can be brought in both on offence and defence, and the goal widened.

Experiment with different goal sizes, goal orientation to the wind, restricting the surrounding space with back lines, and so on. I recommend stalling from 4-10, as this is most game-like – mimicking the common situation where a thrower looks for a secondary option at stall 3. Let me know if you come up with some interesting rules or modifications yourself! As it was written on the back of the first frisbee – Play catch. Invent games. Have fun.